Greetings,
Although I am still awaiting a response to my last thread, which seems to indicate that this forum still has a bit of a way to go in its rebirth, I will post this problem of mine here as well as see what happens.

In one of my graphical engines I have been using simple shape prefabs, which I than texture to make up my game world. This is a nice easy way to create consistent and workable areas, but the idea occurs to me that I can use this to an even greater potential. I am wishing this to be a game engine that others can build up upon, and so a useful feature would be that if a room can not find its own texture it would redirect to the one in the directory of these prefabs and use its equivalent. Is there anyway to get it to do something if it
can't find something?
Any thoughts would be appreciated.